Armory

Melee Weapons

Melee weapons are held in the primary hand and enhance Physical Offense powers.

dagger Dagger 2-6 damage Req. Physical 2
shortsword Shortsword 3-8 damage Req. Physical 3
longsword Longsword 4-10 damage Req. Physical 4
greatsword Greatsword 5-12 damage Req. Physical 5

Magic Weapons

Magic weapons are held in the primary hand and enhance Magical Offense and Magical Defense powers.

wand Wand 2-6 damage Req. Magical 2
rod Rod 3-8 damage Req. Magical 3
staff Staff 4-10 damage Req. Magical 4
greatstaff Greatstaff 5-12 damage Req. Magical 5

Ranged Weapons

Ranged weapons are held in the secondary hand and enhance Physical Offense powers.

slingshot Slingshot 2-6 damage Req. Offense 2
shortbow Shortbow 3-8 damage Req. Offense 3
longbow Longbow 4-10 damage Req. Offense 4
greatbow Greatbow 5-12 damage Req. Offense 5

Armor and Shields

Armor is worn and shields are held in the secondary hand. They enhance Physical Defense powers.

clothes Clothes 0 absorb (no requirements)
leather armor Leather Armor 1 absorb Req. Defense 2
buckler Buckler 0-2 absorb Req. Defense 3
steel armor Steel Armor 2 absorb Req. Defense 4
shield Shield 1-3 absorb Req. Defense 5

Weapon and armor icons by Blarumyrran and are Public Domain.