The Physical Offense discipline governs inflicting damage with muscle and steel
| Power | Description | |
|---|---|---|
| Physical Offense 3 | ![]() Blood Strike |
Inflict extra damage over a short time. |
| Physical Offense 5 | ![]() Multishot |
Fire multiple projectiles. |
| Physical Offense 7 | ![]() Cleave |
Attack nearby enemies in a wide arc. |
| Physical Offense 9 | ![]() Piercing Shot |
Ignores armor and passes through enemies. |
The Physical Defense discipline governs counterattacks and avoiding damage
| Power | Description | |
|---|---|---|
| Physical Defense 3 | ![]() Block |
Increase avoidance and armor absorb. |
| Physical Defense 5 | ![]() Warcry |
Remove debuffs and scare nearby enemies. |
| Physical Defense 7 | ![]() Charge |
Rush at the enemy and knock him back |
| Physical Defense 9 | ![]() Vengeance |
After blocking, launch a heavy accurate attack. |
The Magical Offense discipline governs devastation through elemental attacks
| Power | Description | |
|---|---|---|
| Magical Offense 3 | ![]() Shock |
Shoot lightning that arcs between nearby enemies. |
| Magical Offense 5 | ![]() Quake |
Stun nearby enemies. |
| Magical Offense 7 | ![]() Freeze |
Slow enemies in a straight line. |
| Magical Offense 9 | ![]() Burn |
Blast enemies in a distant area with fire. |
The Magical Defense discipline governs healing and magical protection
| Power | Description | |
|---|---|---|
| Magical Defense 3 | ![]() Heal |
Restore health. |
| Magical Defense 5 | ![]() Shield |
Create a temporary magical force field. |
| Magical Defense 7 | ![]() Teleport |
Instantly warp to the target location. |
| Magical Defense 9 | ![]() Time Stop |
Stop enemies and projectiles for a few moments. |